I'm playing
March to the Moon, a role-playing action shooter by Califer Games.
This single player game has eight
levels in each of four acts, each of which has scripted enemy
encounters that reduces replay value. March to the Moon does have
impressive customization options: twelve classes (like flame,
alchemy, and runes) with nine active and passive abilities each are
available, which gives a lot of freedom in choosing your particular
skills. There are some repeated themes in the abilities (a basic
attack, area attack, improved weapon damage), but some unique
abilities are also seen in each class. Eventually, you can pick an
additional class, creating a unique character exhibiting different
strategies each time you play. The controls for the top-down game are
intuitive, and the constantly scrolling screen keeps you moving. Mana
must be managed, so tactical use of your most powerful spells is
important. The varied enemies (rats, bats, orcs, snakes, robots, and
powerful bosses) each have scripted behaviors, but come in high
quantities to keep the action constant and the pace flowing.
Difficulty can be very high, especially if you choose uncomplimentary
abilities. Overall, March to the Moon provides solid value at a $3
price point for fans of a challenging top-down shooter with extensive
role-playing skill options.