The game involves moving objects by using magnetic polarities: like-colors attract, while opposite colors repel. Magnetic fields can be applied to various objects around each level, from cubes to platforms to accelerators. The interactions can be sophisticated, as magnetic effects add up and effects may need to be timed for success. The forty puzzles involve specific, inflexible solutions that can become frustrating as you attempt to figure out the exact solution devised by the developers. Its this solution limitation that ultimately shackles the enjoyment Magrunner could have imparted.