The goal is to reach the end of the level by repeatedly killing your opponent. The hilariously inconsistent AI and potentially laggy online play are no substitutes for local human opponents. Local tournaments can involve up to eight players and use optional rules to alter the gameplay. Through the simple control scheme, you can fence, adjust your sword height to disarm your opponent, dive kick, duck, sweep legs, and throw swords. The gameplay ranges from careful, methodical swordplay to chaotic running, jumping, and blocking as the foes fight back and forth across each level. While Nidhogg is humorously fun with multiple players on the same computer, the single player and online modes are both lacking.