On a non-randomized map, you place Tetris-like rooms connected by corridors that produce resources, provide housing, or defend against waves of invaders. Your minions automatically do their assigned tasks (construction, engineering, food service, defense) and lie down when idle. The key to the initially slow-paced game is optimizing task assignments and placing rooms efficiently. While you can prioritize room construction, placing too many rooms at once will spread your resources too thin and crash your economy. Overall, rymdkapsel is a thoughtful, challenging management game with an effective minimalist design but reduced replay value.