I'm playing Horizon, a turn-based 4X space strategy game by L3O Interactive and Iceberg Interactive.
A large selection of races are available to rule the galaxy with, all with special abilities and skills. Horizon can be played with either missions or a more open-ended game experience, and several routes to victory are possible. The cumbersome interface takes up too much room and fails to provide some useful information; issuing orders and navigating through known systems and planets can be a tiring process. Colonies can be improved in six areas through construction, and new ships can be designed and queued. Research is ongoing, though you can focus in a particular area, and typical diplomatic options are present. Turn-based combat never delivers tactical depth. Tedious mechanics and a lack of innovation makes Horizon an also-ran in the realm of 4X strategy.