Procedurally generated asteroids and planets can be explored to collect weapon ammunition and upgrades to your ship. The ship can be walked around in first-person view, and the design can be altered to your liking. Ship-to-ship combat in space against simple AI opponents is possible, and fires must be put out after intense combat. Future plans include the ability to board enemy ships, access ship systems, and explore and fight on the surface of planets. Despite the incomplete feel the game has now, future development looks bright in the worlds of Rodina.