Lacking bots (an issue for an indie game with typically low online population levels) and only a handful of maps, deathmatch and a team-based orbital warfare mode are available. The game features a nice selection of weapons, although most are low-fire, high-damage area-of-effect items. One utility (mines, turret, shield, or speed boost) can also be equipped. The planet-based maps work well and provide a nice hook, as players fling themselves around each level using gravity. A fast pace keeps the kill count high and the action ramped up during each match. Despite the lack of single player modes, Orbital Gear offers distinctive, brisk gameplay.