Featuring a bland campaign and a skirmish mode limited to only four maps, Dungeons 2 also supports online multiplayer. The interface is poor: selecting specific units or objects in a crowd is nearly impossible, it is difficult to click on the vague notifications, and placing objects requires a multi-step process. In order to keep the dungeon running smoothly, workers are hired, areas are dug out for resources (mainly gold) and new rooms, objects are placed, fighters are hired, and research is done. Occasionally, hero units venture into the dungeon and they must be dealt with, along with the general management of the dungeon by providing the workers with wages and alcohol. Units will eventually engage enemy units, but less micromanagement in this area would have been appreciated. In the end, Dungeons 2 is a fairly unimpressive sequel.