The goal is to capture as many castles and villages before the demon apocalypse, which allows for maximum army recruitment when fighting the forces of evil. One death is allowed per randomized map. Units include peasants, knights, archers, cavalry, and larger special units; population caps can be upgraded using gold. The mostly automated battles do allow for limited interaction, like placing dragon attacks or giving orders to cavalry units. The games are quick and there is strategy in deciding where to reinforce next, giving 10 Minute Barbarian a light strategic feel.