The game featuring a campaign with varied mission objectives and a more open sandbox mode. The Psi tower is the base, where orders to the Mims are broadcast. Different plants and animals can be researched, grown, processed, and exported for gems (required to build new structures and expand the base). Electricity keeps things running, while defensive towers and armed units can fight off predators and pests attracted to the smell of food. Powers can also be used to support units and defend against enemies. Though relatively simplistic, The Mims Beginning is an approachable management game.