The game features asynchronous online play and matches against a capable AI opponent. The objective is to accumulate victory points by owning buildings; buildings produce resources that are used to purchase more buildings. Each building card displays its initial cost, victory point value, and function; the interface needs to way to zoom out or display more cards at a time. Every turn, each player can either build a new building or use an existing one; building functions move goods counters in the warehouse in specified patterns. Buildings that have not been used in several turns provide more resources. While the gameplay mechanics are enjoyable, the interface limitations make Le Havre: The Inland Port an average adaptation of a good board game.