Bringing the board game rules to the Warhammer universe, games feature up to four players (AI, hotseat, or online) playing as loyalist or traitor warlords. The interface, and important aspect of a board game adaptation, could be improved: flashy backgrounds and glowing icons are used instead of clearly displaying more useful information. Warlords leaders have several attributes that are improved with experience, determining health, attack ratings, and special abilities. On the trip towards the center of the map, each sector contains cards that can grant friendly (or enemy) units, equipment, or events to help improve stats and take on the final threat. Although the game is not terribly different from the original Talisman, The Horus Heresy does mix things up a little with alignment rules and themes important to ardent fans of Warhammer.
Monday, February 29, 2016
Thursday, February 25, 2016
Wednesday, February 24, 2016
America has flooded and it is the job of the protagonist to survive. While floating down the river, solid objects must be avoided while piloting, and randomly generated locations appear. These include campgrounds, churches, bait shops, and wilderness, and they are explored for supplies to maintain food, water, clothing, and sleep levels. Fairly extensive but straightforward crafting involves combining items to create tools, clothes, cooked food, medicine, traps, and other items, but limited inventory slots between the backpack, dog, and raft means everything cannot be kept. A detailed injury system requires specific remedies, while completing side objectives awards items. Very aggressive enemies like boars and wolves should be avoided unless appropriate weapons or traps have been crafted. The Flame in the Flood is challenging without being unfair, and it is not tedious to start a new game since locations and items are randomized for increased replay value. The result is a very compelling, engaging, and demanding survival game.
Thursday, February 18, 2016
Monday, February 15, 2016
Crops, bushes, trees, and animals are placed and grow over time, producing objects that can be clicked on for money to purchase more items. More profitable crops unlock over time, and the farm can be expanded to the sides, which allows for greater profits but involves more terrain to monitor. Blue helpers will slowly collect items automatically, but all ripe crops can be manually clicked on to harvest and collect. Predators, such as birds, bunnies, wolves, and moles, must be clicked on to scare them away. The game gets fairly chaotic and crowded once the farm expands, producing an engaging click management game.
Monday, February 08, 2016
The game currently features two states (California and Nevada), with Arizona added for free later and additional states as DLC. Only two truck models are initially available, although more are coming in the future as well. The game is largely the same as Euro Truck 2: transporting goods through one-off contracts or running a company, hiring other drivers to earn additional money, and expanding the enterprise over time. Experience earned while driving can be spent to unlock the ability to transport more precious cargo further distances. The interface and overall driving experience is essentially identical; that said, American Truck Simulator is just as enjoyable and hypnotic as its predecessor. Although the game is more like an extensive modification than a full sequel, it is priced appropriately and fans of Euro Truck 2 will feel right at home on the roads of California and Nevada.
Monday, February 01, 2016
The goal is to capture as many castles and villages before the demon apocalypse, which allows for maximum army recruitment when fighting the forces of evil. One death is allowed per randomized map. Units include peasants, knights, archers, cavalry, and larger special units; population caps can be upgraded using gold. The mostly automated battles do allow for limited interaction, like placing dragon attacks or giving orders to cavalry units. The games are quick and there is strategy in deciding where to reinforce next, giving 10 Minute Barbarian a light strategic feel.