Thursday, August 24, 2017

F1 2017 Gameplay Review

I'm playing F1 2017, a racing simulation by Codemasters.

This latest version of the franchise includes rules and tracks from 2017, eleven classic cars from the 90’s and 2000’s, four shorter versions of existing tracks, a nighttime Monaco event, female drivers, an AI difficulty slider, and additional pitting assists. The detailed career mode includes all of the fine features of last year, plus more car upgrades, practice programs, and engine management. In addition, invitational events are included as a part of the career mode that provide short, objective-based scenarios (like overtaking a certain number of cars, or checkpoint races). A championships mode includes a large variety of compelling multi-race events with alternate rules (like field inversion or multi-heat races). An online event mode provides race scenarios to conquer as well. The inclusion of the varied championship mode races, and small enhancements across many areas, offer reasonable, though not significant, improvements for a yearly franchise.