Monday, November 27, 2017

Dominions 5: Warriors of the Faith Gameplay Review

I'm playing Dominions 5: Warriors of the Faith, a turn-based strategy game by Illwinter Game Design.



The venerable series returns with upgrades in several areas. First, bless effects are available when setting up your pretender god. The random map generator has been improved, and the graphics for the map and interface are much clearer, upgraded for higher-resolution displays. Recruitment points are now required for obtaining units (in addition to money and resources). The non-interactive combat is now “real-time”, where simultaneous actions (like moving and shooting) can occur at the same time. The fantastic core gameplay remains: choose one of the many nations, design your pretender god, expand by attacking surrounding provinces containing magic sites, defend new territories with a garrison to keep unrest low, build forts to collect nearby resources, spread dominion with temples and preaching, construct labs to research new spells, cast local and global rituals, recruit new units and hire mercenaries, set up army formations and battle orders, equip leaders with magical items, watch automated battles, and try to survive against the very capable AI. Much like its predecessor, Dominions 5 is more like an incremental upgrade, but overall it is a fantastic, feature-filled strategy game.