Friday, August 10, 2018

Madden NFL 19 Gameplay Review

I'm playing Madden NFL 19, an American football simulation by Electronic Arts.


The first PC version of Madden in 11 years, this edition is likely not as mod friendly as in the past, but performance on the PC is smooth and flexible. The game features an underwhelming “longshot” story mode, one-off exhibition games with generally lag-free online play, an “ultimate team” mode where player cards are purchased using in-game cash or real money to assemble a team, and a franchise mode with weekly gameplay strategy training, free agency, draft, player experience upgrades, and flexible game simulation options (including my favorite: you can play only important game events like 3rd downs and red zone trips). Madden NFL 19 comes with three game styles: simulation, high-scoring arcade, and a competitive mode that favors user input for jukes, stiff arms, and the like. The AI skill level can also be adjusted, from “fair” to “clearly cheating”. Controls involve a host of buttons to adjust pre-play hot routes, defensive line shifts, jukes, aggressive catches, power moves, dive tackles, and lots of others. While the commentary gets repetitive quickly, Madden NFL 19 has some nice details like occasionally very detailed comments and player-specific celebrations. The AI provides a good opponent if you’d prefer not to match up against random humans online. While Madden NFL 19 is not wholly different for players of recent console versions, its reappearance on the PC is welcome and it’s still an enjoyable game to play with an acceptable list of features.